Skills
Richard is a hardworking and passionate audio/visual professional whose work experience can be broadly categorised as a creative Sound Designer, Composer and Audio Manager having performed roles that often incorporate elements of all 3 throughout the entertainment industry.
- Sound Design
- Music Production (Orchestral to contemporary electronic)
- Orchestration & arrangement
- Audio to picture work
- Audio direction & team management
- Audio editing, mixing & DSP signal processing
- Studio, foley & field location recording
- Track laying
- MIDI programming and automation
- Running and maintaining studio operations
- ProTools skilled
- Multi-platform experience (Xbox 360, PS3, PS2, GameCube, Dreamcast, PC, DS, GBA, Mobile)
- Game audio implementation, using in-house and 3rd party systems such as FMOD and Miles.
- Game audio tools specification and design.





